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RED STEEL 2 - The Revolution of Wii Gaming *People who watch you play this game would think it was on the Xbox360"
Perhaps it was the gradual declination of the Wii's popularity in the past dozen months, or maybe perhaps it was due to the over-populace of Mario games, but RedSteel 2's appearance on the video game market surely caused a huge uproar, especially within the Wii's video game community.
This revolutionary game raised the bar of quality gaming on the Wii to a much higher standard, and really propelled the unexplored creativity as well as abilitiy of many game designers. It has huge improvements from its predecessors, Red Steel 1, which debuted with the Wii as Ubisoft's title game, but came out as a half-baked, first person samurai slash-n-hack that nobody enjoyed. Fortunately, RedSteel 2 is nothing like it.
Review websites from across the internet such as IGN and Gamespot have all given very positive responses and reviews for this game. With an average rating of 8.9, Red Steel 2 comes out as the best rated FPS on the Wii console so far.
Enough talk, why not watch a video review from IGN to truly see the game for yourself?
Halo: Reach is an upcoming first-person shooter for the Xbox360. It is part of the Halo series, and it is scheduled for release during 2010. Its world premiere was held on December 12, 2009 The game takes place in the year 2552, where humanity is locked in a war with the alien Covenent. Players control Noble 6, a member of an elite supersoldier squad, during a battle for the human world of Reach.
Gameplay changes:
In Halo 3, gameplay includes a newly incorporated equipment system; which allows players to deploy or use equipments for a variety of both offensive and defensive purposes. This system of single-use equipment is replaced in Reach by reusable and persistent armor abilities; these attributes remain with a player until they are replaced, much like a weapon. Among the abilities are a jetpack, active camouflage, sprint, and "armor lock", which makes the player nearly invincible in exchange for the loss of mobility. In addition to tweaks and changes to existing weapons from the Halo series, Reach features new weapons fulfilling various combat roles.
Refer to the Halo Plot post for a run-through of the story.
ZGameWrapUp's Most Anticipated Games of 2010! TOP LIST
Mass Effect II Fight for the lost
Status: Released!
Mass Effect 2 is a better game in near every way. From the very first scene, you will be hooked. And the farther you dive into this epic action role-playing game, the better it gets. It fulfills the promise of its predecessor while continuing to push the boundaries of what we should expect in a video game.
Halo Reach The Definition of Halo
Status: Developing
In Halo: Reach, players experience the fateful moments that forged the Halo legend. It's the story of Noble Team, a squad of heroic Spartan soldiers, and their final stand on planet Reach, humanity's last line of defense between the terrifying Covenant and Earth.
Bioshock II Life is like a box of plasmids. You never know what you're gonna' get.
Status:Released
"Nicole Tanner: The first Bioshock was the greatest piece of storytelling I've ever seen in a game. Rapture was a dark, rich, well-developed world, and I can't wait to go back. "
God of War III The Power of the Gods
Status: Released
After three years of development and three very long years of waiting, the end is finally upon us. God of War III marks the finale to Kratos' search for revenge and properly caps off a trilogy that ranks near the very top of the best action games ever list.
Starcraft II Hell it's about damn time.
Status: Beta Testing
Designed to be the ultimate competitive real-time strategy game, StarCraft II features the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard's signature approach to game balance.
Final Fantasy XIII The most beautiful Final Fantasy game yet is an imperfect but still impressive saga that will touch your heart.
Status: Released
A cocky self-proclaimed hero with a charming sneer and a heart of gold. A sultry, no-nonsense ally you can rely on for a sly quip and a warm hug. These characters sound like standard role-playing stereotypes, but to Final Fantasy XIII's credit, they transcend formula and wriggle into your heart.
Yakuza 4
Ryƫ ga Gotoku
Status: Released in Japan
Another entry in SEGA's Yakuza franchise, this fourth game in the franchise follows up Yakuza 3 in modern times but is said to feature some very unexpected elements that will divert the series into new territory and gameplay offerings.
Gameplay: 8.5/10 - Unlike other games such as Counter Strike, TF2 has a need for cooperation. Graphics: 8/10 - Although rather cartoon-like, I would say the graphics are quite unique and well made. System: 18/20 - In this game, the classes are quite balanced, there weapons however aren't as balanced, there are some moments where one weapon is easily the better choice instead of just an alternative. Ease of Handling: 9.5/10 - Controls can be easily modified through the developer console or options. Updates: 15/15 - Updates are frequent and they improve the game drastically with new content such as weapons. Multi-Player: 9/10 - Winning relies heavily on cooperation, and through that, helps you communicate with others. Modding Potential: 10/10 - The game can be easily modded and there are fun mods of the game such as party mod, Zombie mod, 100% mod, and modified server settings. Sound: 8/10 - This game includes character phrases such as "BONK!" which are unique to that class Replay Value: 3.5/5 - You'll find yourself playing this game for hours everyday because it's amazing. Total: 89.5/100 _____________________________________________________________________________________ Game Websites: Official website: http://teamfortress.com/ Steam Client Download Site: http://store.steampowered.com/
Introduction to Team Fortress 2
Seeing as I have covered quite a bit about Team Fortress two with the comments about the ratings, I'll attempt to keep this part to a minimal level.
Team Fortress 2 is a fast paced cooperative First Person Shooter (FPS) game, with great graphics (which might not exactly be considered realistic) this game has many things an FPS player would want. Some of these things might include: several game classes (which means several play styles), frequent updates (please refer to http://teamfortress.com/ to find information about the updates), and is generally a fun game to play.
NOTE: Some of the weapons have changed since this trailer.
Team Fortress 2Classes
Scout: Weapons: Scattergun, Pistol, Bat Alternatives: Force-a-Nature, Bonk! Atomic Punch, The Sandman
This class is the fastest class in the game, he is also the only class in the game that can double jump. He is mainly used to harass people and can easily take out: Medics, Spies, and Snipers, easily demolishing their support, but a well played scout can easily take on any class in a 1 on 1 battle.
Soldier: Weapons: Rocket Launcher, Shotgun, Spade
The soldier is the second slowest class in the game, however he quickly makes up for it with the power of his weapons (a critical rocket is devastating to anyone) and the ability to rocket jump. He is usually known to be the counter to the Pyro, but he can decently counter any class with some good aim and the ability to lead a shot (shooting ahead of the enemy using an estimation of where they will be when the shot hits).
Pyro: Weapons: Flamethrower, Shotgun, Fire Axe Alternatives: Backburner, Flare Gun, The Axtinguisher
The Pyro is one of the classes that have "normal" speed, I call it normal because it is the speed most classes have. The Pyro is known to be the "Spychecker" because it is the ULTIMATE counter to spies. The Pyro can also easily counter an inexperienced Scout and possibly a Soldier if the Pyro is able to use the Flamethrower's (not the backburner) airblast ability.
The Demoman is also another class that has "normal" speed. It is known to be the best counter against engineers due to his secondary weapon: The Sticky Bomb Launcher, which can shoot bombs which he can later detonate at his own discretion, usually three or more can kill a full health LVL3 Sentry. An extremely good demo can easily kill any class by leading his pipe bombs towards them.
Heavy: Weapons:"Sasha" Minigun, Shotgun, Fist Alternatives: Natascha, Sandvich, The Killing Gloves of Boxing
The Heavy is the slowest class in the game, but with his heavy artillery, he can easily make up for that weakness. The Heavy is the counter for the Soldier because they are both close/medium range fighters, the Heavy has more DPS (Damage Per Second), and has more health.
The engineer is yet another character with "normal" speed. He is most likely the best defense a team can have, because of his ability to build Dispensers, which dispense ammo and heals players around it, and his ability to build Sentries, which, depending on it's level, can deal a massive amount of damage to any player. A level 3 sentry usually cannot be taken down unless it is by a well protected demo or soldier, or an UBERCHARGE.
The Medic is the most important class in a sense, and is also the second fastest in the game. He can heal his teammates and over time, charged by healing, he can deploy an ubercharge. Using the Kritzkrieg the ubercharge will give the person the Medic is healing, 100% critical hits for the duration of about 10 seconds, using the regular Medigun, the Medic and his partner will be completely invulnerable to all attacks (however they can still be knocked back) for also around 10 seconds.
The Sniper is another class with "normal" speed, he usually stays in the back lines, either defending the capture point/intelligence by sniping people off, or helping his teammates that are in the front lines by sniping off their enemies.
Spy: Weapons: Revolver, Building Sapper, Butterfly Knife Alternatives: Ambassador, Sapper, Butterfly Knife Special: Disguising Device, Cloaking Watch Special Alternatives: Disguising Device, Cloak n' Dagger/The Dead Ringer
The Spy is yet another class with "normal" speed. The Spy is the counter to the Engineer because of his ability to sap the engineers buildings. If using the Butterfly Knife, the Spy can instantly kill someone by backstabbing them if he is behind them.
The Force-a-Nature: -Can push enemies in any direction -If airborne, can use recoil to do a triple jump -Does less damage then the scattergun -Has a faster firing rate then the scattergun -Has 2 shells per clip instead of 6
Bonk! Atomic Punch: -Gives the Scout invulnerability for around 6 seconds -Slows down the scout dramatically directly after wards
The Sandman: -Makes Scouts HP 95 instead of 125 -Can hit a ball by right clicking, the ball stuns enemy players according to distance -Does less damage then the original bat
The Backburner: -100% crits from behind -No Airblast
The Flaregun: -On contact with enemy, sets them on fire
The Axtinguisher: -Does less damage then fire axe -100% crit on burning enemies
Natascha: -Slows enemy on bullet contact -Less damage then Sasha Minigun
Sandwich: -Heals the player
The Killing Gloves of Boxing (KGB): -Slower attack rate then Fists -If a kill is made with these on, the player gets 100% crits for 5 seconds (effect can be stacked)
Blutsauger: -No Crits -Heals 3 HP per syringe that hits
Kritzkrieg: -100% crit instead of invulnerability
Ubersaw: -Slower attack rate then Bone Saw -Gives 25% Ubercharge on hit
Huntsman: -No zoom -Faster charge (gives more power/distance) -More powerful then the Sniper Rifle
Jarate: -Is thrown at the enemy -If it makes contact, it gives anything that hits the player hit by this a damage boost
Razorback: -Protects the Sniper from being backstabbed once -Stops the Spy that backstabbed the sniper from attacking for a short duration
Ambassador: -Becomes less accurate (crosshair gets bigger) every shot, you must let it cool down -100% crit on a fully accurate (smallest crosshair) headshot
Cloak n' Dagger: -Recharges when not in use -Power does not deplete unless you are moving (you can stay permanently invisible if not moving) -Does not last as long as the original Cloaking Watch
The Dead Ringer: -Cannot cloak normally -When hit, fakes your death and cloaks you, reducing damage recieved -Does not last as long as original Cloaking Watch -Can be recharged by picking up Metal (ammo)
Gameplay: /10 (Generally how well the game is made compared to others of its type) Graphics: /10 (How well the graphics are within its style, as certain games have different graphic styles) System: /20 (How well the game is designed, and if it is balanced) Ease of Handling: /10 (How easy it is to get used to the controls and fighting styles) Updates: /15 (How frequently and well designed the updates are) Multi-Player: /10 (How the game incorporates other people as well as yourself) Modding Potential: /10 (If the game can be modded and if there are a fair amount of popular mods) Sound: /10 (If the sound effects relate to the object emitting it) Replay Value: /5 (How addicting it is, and if you will play it a lot)