Tuesday, September 14, 2010

League of Legends ! BREAK OUT

 Game Trailer:


Sign up can be found at the following link:

After the immense success of Warcraft III Custom Game: Defense of the Ancients, there have been an uncountable number of new MOBA (Multiplayer Online Battle Arena) games that have entered the gaming market. One of these games really stood out from the rest of the millions of worthless DotA clones out on the interwebs today.

League of Legends, from the creators of DotA and the programmers of Warcraft 3, bring you a revolutionary new MOBA game that exceeds all the expectations of the competitive video game genre. Utilizing their own platforms, servers, and coding language, Riot Games have set a new milestone in terms of innovation and created a breakthrough in team vs team gaming. From casual gamers to avid Dota fans alike, everyone can find themselves a place in League of Legends where they belong. LoL offers a place for people with drastically differing play-styles to duke it out the way they like to play. 

Teamwork, strategy, organization, and quick decision making skills are all assets for succeeding in League of Legends. Or even if you are not confident in these aspects, even the slightest bits of bravery and dedication will surely take you farther than you'd ever expect.

League of Legends is completely FREE TO PLAY, and only requires a single download and account. Everything in game can be bought with in-game cash, no real money is required at all. Invite your friends to join you in the quest to become the best team amongst your neighborhood, your city, or even your country!

Sign up can be found at the following link:

In depth description:

Basically league of legends feature 2 types of competition; 5v5 and 3v3 team games. (With more modes and maps in development) Before the game begins, each team will go into a champion selection phase, which allows each of the 5 team members to select their respective heroes that they will use throughout the course of that game. Games may last from as short as 10 minutes to as long as 90 minutes, usually ending somewhere between 25-45 minutes. During the champion selection phase, the 5 players may use the chat function to communicate strategies as well as champion builds and other important team decisions. After champion selection is completed (1 minute), the game will promptly begin, and you will enter the game with the champion you selected.

LoL currently offers about 60 champions, with new champions added in biweekly. Each champion may be played differently according to individual play-styles and are up for experimentation, meaning there is no "right" way to play a specific champion. However champions do have a general category they belong in when their skills are taken into consideration. Such categories include: tank, dps (damage per second), burst, initiator, cc (stunner), rusher, support, healer, ap (caster) and fighter. This vast selection of heroes is what creates the variety in LoL that attracts so many different players.

When the game begins, the players will spawn next to their team's Nexus, or base. There are three paths or "lanes" on the maps that lead from one base to the opponent's base. On these paths, there are towers that will protect a team from incoming enemies. The center of the map is a division line between the team's territories. Every interval of about 20 seconds, a wave of minions will spawn from each team's Nexus and proceed down the lanes. It is the player's job to eliminate these minions to level up, obtain gold to purchase items, provide aggression, and ultimately push and destroy the enemy's towers. The game ends when one team is able to successfully destroy the opposing team's Nexus. Killing an opponent player (known as kills) as well as powerful neutral monsters will earn you and your teammates gold, exp and neutral monster buffs, which can provide strategic advantages in team-fights and unexpected confrontations. The victory of the game is generally taken by the team with the best cooperation, strategy, champion composition, and of course, individual performance.

Sign up can be found at the following link:

Tuesday, May 11, 2010

Must-Play Games of the IPhone/IPod Touch

Having been an avid gamer on the IPod Touch, I've grown quite familiar with many of the genres, titles, and producers of even the most unsuccessful IPod and IPhone video games. But without talking about each and every one, I'm here to share with you the best part of my experience, the good stuff.

Here is the list of games I consider MUST-HAVE-PLAYED on the IPhone/Touch in the order I remember them:

Tap Tap Revenge 1,2,3 / Rock Band

http://assets.gearlive.com/blogimages/tap-tap-dance.jpgI trust most of you out there know what Rock Band is and have at least given it a try at your local Best Buy store if you do not own the game yourself. The IPod version of Rock Band is exactly the same concept, except on the IPod. For obvious reasons, there is no drum-set or actual guitar on the IPod version. But your are still able to play to the four different instruments, including vocals, for a different experience every time even if you play the same song.

Tap Tap Revenge is a popular "mock" of the old online game Flash Flash Revolution and the classic Dance Dance revolution. Except instead of using arrows that are pointed in four different directions, you are now trying to hit 'dots' that come down in three columns, making the game-play slightly easier than that of Rock Band's on the toughest difficulty. If you have not played Tap Tap or Rock Band, it is strongly recommended that you do, because they are highly addicting when you first start.

Galcon / Galcon Labs

Galcon and Galcon Labs are two games in the same franchise that offer slightly different variations in game-play depending on which one you have. Generally, Galcon and Galcon labs are pretty much real time strategy games winded up a notch.  At the beginning of every game, the user starts with a set amount of forces or 'ships' and a home base. Your enemy, depending on the difficulty, also starts with a variable number of ships and a home base that is relatively far from yours. Every second, you will gain troops on each of the bases or 'planets' that you own on the map depending on the size of the planet, and likewise, so will your opponent.

The object of the game is to take over planets in the available map and essentially annihilate your enemy's forces completely. Despite how strategic it may seem, this game is rather quite simple to get the hang of and quite difficult to let go.

IShoot/Pocket Tanks

http://static.rbytes.net/full_screenshots/p/o/pocket-tanks.jpgIf you have ever played Gun Bound and liked it, this is the game for you. I Shoot and Pocket Tanks are the classical "tanks" games where players are situated in a 2 dimensional terrain with many hills and cliffs. You start off with a tank and attempt to destroy your enemy's tanks by utilizing a variety of weapons. The fun part about the games is that it requires quite a bit of thinking and plotting out the angle and power needed to hit your enemy on target. It may sound easy, but considering factors such as wind speed and weapon effects, it takes a surprising amount of skill to master.

There isn't too much of a difference between the two games. IShoot has a generally brighter setting and a more humorous game-play due to the cheesy dialogues between the CPU players. Despite IShoot's weapon creation function, Pocket Tanks has a MUCH greater variety of weapons to choose from and a much larger spectrum of attacks which really makes the game more dynamic.

Plants VS Zombies

http://siliconsasquatch.files.wordpress.com/2009/05/plants-vs-zombies-wp.jpgThis is the same as the computer version, except you use your fingers to touch to plant and execute commands. Plants VS Zombies is a real-time horizontal defense game with a very addictive and entertaining campaign. With a lot of secrets to discover and hidden weapons to buy, the game has a very high replay value and enjoyability. It is also highly addictive.

Cartoon Wars/ Xeno Wars

http://www.truthbombers.com/wp-content/uploads/2009/10/IMG_2050.pngI grouped these two together because they are very similar in game-play and is awesome. I will not officially add "Defend You Castle" but I will mention that here as well because it kind of ties in with these two games here. Cartoon/Xeno Wars are kind of like Defend Your Castle, but you are also constantly producing units and trying to take down an opponent's castle before you fall to your doom. The addition of building units and warfare creates a completely different strategic environment and makes it much more difficult to handle than an ordinary Defend Your Castle game.

Xeno Wars, which I consider the more advanced of the two games, even incorporates a Bejewled aspect into the money-making aspect of the game which makes it a truly amazing fusion game experience.


http://z.about.com/d/mobilegames/1/0/Z/0/-/-/NOVA_iPhone_screen_07.pngThis game is the revolution of FPS games on the IPod. Near Orbit Vanguard Alliance (N.O.V.A) offers the BEST first person shooter experience on the IPod, much better than competitors Brothers In Arms and Call of Duty. Inspired by the legendary franchise Halo, NOVA establishes its setting in a similar environment, with the main character being a very over-powered human trying to fight through armies of an advanced alien species. The weapons and the stages are also surprisingly similar to Halo's, giving the game a very nostalgic ambiance. This is definitely a must-play.

Assassin's Creed - Altair's Cronicles / Dungeon Hunter

http://a1.phobos.apple.com/us/r1000/042/Purple/18/1b/87/mzl.soyfilea.320x480-75.jpg http://images.macworld.com/appguide/images/329/899/071/ss1.jpg
I'm sure many of you have heard of Assasin's Creed, the IPod game does not disappoint. However, please note that there is no free-roaming and exploring allowed in the IPod version because of memory problems, but that doesn't take anything away from the great storyline and beautiful graphics. Dungeon Hunter is another very well made RPG with great graphics. Although slightly restricting in terms of character personalization, Dungeon Hunter compensates the conservatism with many maps and a very long story line.



This game came out of nowhere as a surprise when I was browsing aimlessly for apps. And I must say, this is one of the best games I've played on the IPod touch interface. With an ingenious combination of strategy and role-playing, Sword&Poker fuses the fantastic western Poker game with a very Anime-styled combat and fighting system.

Geo Defense / Geo Defense Swarm 


Your typical tower defense games. Geo Defense really stand out though, in the fact that they utilized and pre-thought out every possible aspect to make it a good game. The details are so astonishing that even the enemy explosion pixels may be absorbed by certain towers and used to attack. The graphics are also quite flashy and 'cool' to watch. ;)

Papi Jump / Doodle Jump


Full of awesomeness. Papi Jump, the grand daddy of em all, is probably the first game that utilized the accelerometer to its fullest. Doodle Jump seems like an upgraded and more challenging version with many more pick-ups and random occurences that really give the game a twist.

Tilt to Live


Probably one of the most innovative and addictive games on the hand-held market. Graphically, there is nothing to be proud of in this game. Neither are there anything special in the music nor plot. This game is just a game of pure awesomeness. By utilizing the accelerometer like a sensor, the player controls an arrow that moves as you tilt your device. As time passes by, 'dots' will appear and start chasing after your arrow. If any of the dots touch your arrow, you lose. There are weapons that float around on the game boards that you may use to destroy dots with, and as you progress, you will unlock new and more powerful weapons.

Asphalt 5 / Real Racing


That's right, its racing time! These two are the best racing game out there on the IPod. No contest. Both of which have stunning graphics, amazing soundtracks, and jaw-dropping game-play and visualizations. Asphalt 5 is slightly less realistic but much more exhilarating to play in my opinion. While Real Racing is very... Real. And I mean... VERY. The feeling of using the accelerometer with Real Racing feels almost as realistic as being in the driver seat of an actual car.

Hotel Tycoon / Air Tycoon

The classic tycoon games, rendered to perfection on the IPOD. Start a business, get rich, and annihilate your competition.

Lux Touch


It's an amazing game of Risk. Difficult, satisfying, and awesome.

Red Alert 2 / Lost Empires

These two here are your favorite real-time-strategy games on the IPod. Red Alert 2 is actually quite popular on the computer as a world-wide RTS and the hand-held version is an excellent adaptation. Lost Empires is also very well made. The latter takes place in medival times, much like a good ol' game of Ages of Empires.

Chaos Rings


Before we begin talking about this game, I would like to give Square Enix my utmost praise. As many of you out there who played the final fantasy out there, you'd know I'm not lying when I say they were CRAP. Square Enix went beyond the normal comprehension of IPod capabilities and created a game comparable with that of an early PS2 game. Chaos Rings, inspired by video game legacy Final Fantasy, offers the same--if not even deeper-- complexion in its game-play and story progression.The amount of satisfaction and nostalgic feeling this game offers is beyond a simple description here.

Pocket Gamer Review Quotes:
"Graphically Chaos Rings really impresses. Beautifully illustrated 2D backgrounds make up the environments, while characters and monsters consist of detailed 3D models. It has a look that's evocative of classic Playstation-era RPGs. The battle sequences are fully rendered in 3D and really showcase the gorgeous enemy designs and fluid animations. The huge bosses in particular are downright intimidating as they fill your touch screen with their presence. A dramatic soundtrack accompanies the action and provides a unique sound for each of the locations in the game."

See for yourself:  

Thursday, May 6, 2010

More Blades, More Souls

The new Blade and Soul forums is now up and running more sharp and more fierce than ever before. Avid gamers from across the globe gather in anticipation to prepare for the MMO of a lifetime. As the days to its release draws near, don't miss your chance to become part of this awesome gaming community ahead of time. ;)

The new website can be found at:

Stay tuned for more information to be posted regarding this game's release.

Wednesday, May 5, 2010

Let the voting commence...

It’s official! The Golden Joystick Awards are back and this year they’re bigger and better than ever!
A big thank you for voting in last year’s Golden Joystick Awards. The success of the world’s oldest and most important video game awards, the people’s gaming awards, was down to you! So give yourself a nice big pat on the back! 

The voting for this year’s awards has only just begun and competition to ensure your favourite game reaches the shortlist will be fiercer than ever before, so it’s even more important than ever before that you fight for your favourite game. 

As a previous voter, we know that you know your stuff, so make sure YOUR vote is counted in this year’s longlist. 

Longlist voting closes on 27th May. It’s up to you to make sure only the most deserving games will make the shortlist… 

Tuesday, May 4, 2010

Final Fantasy XIV

After a stunning continuum of the legendary franchise, Final Fantasy XII exploded onto the gaming market earlier this year. Unmistakably, Square Enix will never allow this money-making machine of a series to stop. With that said, following the same path that guided Final Fantasy XI, the next in its series is now being prepared for release onto the market as a jaw-breaking MMORPG. This may very well be one of the shortest gaps between two back-to-back Final Fantasy games ever released.

Scheduled for a grand opening in fall 2010, Final Fantasy XIV is now looking for die-hard fans as well as newcomers alike to participate in their closed-beta testing. The game will be offered on the Play Station 3 console platform as well as on PC (Windows.)



Sunday, April 11, 2010

Blade and Soul

igh. Today, I was planning to not post anything new because my brain had a complete melt down. Anyways, I was browsing through some upcoming horror games when I realized.... Wait a minute, I havn't talked about the game that I'm most excited about that's coming out! O: O: So here I am, exclusively giving you details about the upcoming PC/PS3 video game MMORPG legend: 

Blade and Soul

    Initial trailer:

    Weeks before NCmedia day, NCsoft announced a new game only known for its codename Project [M]. For the next two weeks, a teaser website was updated revealing more information about the project.
    During E3 2007, Sony revealed that they had entered into an exclusive deal with NCsoft to produce new titles exclusively for the PlayStation 3 and Microsoft Windows.


    • Jin - Although the Jin resemble the average human being, the Jin's spirit is far superior to that of an ordinary being. The Jin have an outstanding skeleton and a wise brain that is good at comprehension. Their name, Jin, means trying ones best. They live up to their name and will stop at nothing to complete the task at hand no matter what the risk. With such strength and wisdom, the Jin's have the capability of mastering anything they put their minds to, especially the martial arts and Kung-Fu. Most of the worlds famous Kung-Fu masters are Jin.
    • Gon - The Gon, a symbol of strength, are a very masculine race. These giant power houses are not limited to males, they do in fact have women. What distinguishes the Gon females from the women of other races? Their extraordinary height and surprisingly attractive muscles. The Gon race is somewhat misunderstood. They are widely feared by ordinary people because of their somewhat destructive ways, but don't let that fool you. Despite the Gon's tough look, they are actually quite warming and hospitable.
    • Kun - The Kun, an elegant and beautiful race that consists of only women. They are believed to have embodied the strength of the Chinese phoenix. They represent the ideal image of the male fantasy with their irresistible beauty and grace. They are sometimes mistaken for goddesses and fairies that have descended from the heavens. Their name stands for the sky, which originates from the belief that they indeed came from the sky.
    • Lyn - This race was introduced to the public in the GStar 2009 video and was welcomed with open arms. This petite and adorable race features big ears, tails, and an irresistible urge to squeeze their cute little faces. NCSoft has only released two models of this race, a raccoon model and a fox model. The Lyn's have very keen senses that greatly surpass the other three races, they have a very strong ability to survive because of this. The Lyn's are a gentle and disciplined race, but they do enjoy their fair share of mischievous acts. Of course, they mean absolutely no evil in these games of theirs.

    NA Trailer:


    • Blade Master - The the first of these classes is the Blade Master class, which focuses on combat exclusively through the point of a sword. The attacks are pleasantly flashy, with long, bright slash combinations and astounding aerial quick-slashes and heavy blows. Curiously, the Blade Masters in this trailer don't use the sword-summoning technique from the previous trailer, which suggests that it is no longer a technique useable by this class, (given to another player class, perhaps), as it was extensively showcased in the previous trailer.
    • Kung-Fu Master - The second class introduced is the Kung-Fu Master, focusing instead on up-close and personal beat-downs via punches and kicks. This class actually has a great selection of attacks; from flurries of quick punches to bone-crushing charged blows, juggling kicks, launchers, sweeps, grapples, and even what looks like punch-projectiles. These are perhaps the most impressive of attackers, as their attacks seem to ooze flash and style as they combo and juggle their opponents.
    • Force Master - The third class is what seems to be Blade & Soul's answer to the mage class, the Force Master. Force Masters not only manipulate charged spells and attacks, but seem to be able to manipulate their opponent's gravity, capable of lifting them high into the air and picking away at them with storms of energy projectiles. No doubt this skill is useful in party play, lifting the party's opponent helplessly while other party members capitalize on its vulnerability. For mage-type characters, Force Masters seem surprisingly fast in both their attack and charged spells; they certainly don't seem like enemies a player would want to tangle with haphazardly.
    • Destroyer - The last of the four official races is the Destroyer. Perhaps the slowest of the introduced classes, these characters seem like the "tanks" of Blade & Soul, eating up vast damage unflinchingly, and dealing tremendous damage in close-range attacks. The Destroyer does not move particularly fast, but sports an impressive organic-looking shield to deflect damage, and beastly combos with it's massive, massive axe.

    Korean Trailer:

    Features of Blade & Soul Pvp

    • The relationship between you and your opponent's state (defense, dodge, location) is very important, which means there will be several state for PK: defense, dodge, blow fly, floating, lying on the ground and so on.
    • The damage to the parts of the body is the same, but the value of damage will be different according to the attacking angle. The value of damage will be calculated by the attacking angle. So the injury may be divided into front and back injury.
    • When two players knock down each other at the same time, the first one to hit will have an advantage.
    • When player and his opponent attack at each other, the damage value will be subject to the speed. The player who is slower will get hurt by the other, and the damage output will decrease.

    Full Director's Cut/Interview is here at this link, this is the full 24 minute-ish description of the entire development process of the game up to this point in date. Since posting it on my site lags the page load, i've provided as a link for those who are interested to open ;)

    I will be posting more info on this game as we receive more news and stuff. :D

    And don't be sad if you were expecting some horror post from me, because the next one will most likely be scarier than you think.


    Wednesday, April 7, 2010

    Sony's Tactic, Nintendo's Agressive Response!

    The rumors have already been established! The upcoming E3 in June will definitely be a breathtaking one. Video game analysts from across the globe have all been discussing this year's hot topic: "hand-held gaming."
     The Apple IPhone and IPod Touch, two products that has revolutionized the world of portable gaming, continues to rise exponentially on the video game market. While this is perpetuated competition in the market is good for the consumers, the companies that are loosing their hard earned monopolies (such as Nintendo) are beginning to become concerned. With the perfected OtA (Over the Air) download capabilities the Apple systems now host, the previous cartridge capabilities of the DS and PSP are beginning to seem out of date, and almost ancient in the sense of convenience and accessibility. And with the IPad on the rise, the world's attention is almost completely focused on the clever new innovations from Apple.

    In response to this new dilemma, both Sony and Nintendo, without surprise, continue to invest in the hand-held market and attempt to exceed the limitations on their own accounts. The attention of every game critic and specialist is focused on the announcements Sony and Nintendo will make. The two products that are anticipated to be revealed are the PSP2 and the DS2 (very original, i know). Undoubtedly, the company who makes the most impact at this E3 conference will have a much desired advantage in the difficult battles to come. 
    ;) Either way, its good for the consumer.

    With that said, we have much to look forward to in the next few months along with several great games coming out in the end quadrant of the year. 2010 marks the beginning of the new decade of video gaming.

    PS: You should all go watch How to Train Your Dragon. Best film of 2010.

    Tuesday, April 6, 2010

    Best Hit Title of the Wii

     RED STEEL 2 - The Revolution of Wii Gaming
    *People who watch you play this game would think it was on the Xbox360"

    Perhaps it was the gradual declination of the Wii's popularity in the past dozen months, or maybe perhaps it was due to the over-populace of Mario games, but RedSteel 2's appearance on the video game market surely caused a huge uproar, especially within the Wii's video game community.
    This revolutionary game raised the bar of quality gaming on the Wii to a much higher standard, and really propelled the unexplored creativity as well as abilitiy of many game designers. It has huge improvements from its predecessors, Red Steel 1, which debuted with the Wii as Ubisoft's title game, but came out as a half-baked, first person samurai slash-n-hack that nobody enjoyed. Fortunately, RedSteel 2 is nothing like it. 
    Review websites from across the internet such as IGN and Gamespot have all given very positive responses and reviews for this game. With an average rating of 8.9, Red Steel 2 comes out as the best rated FPS on the Wii console so far.

    Enough talk, why not watch a video review from IGN to truly see the game for yourself?

    Sunday, April 4, 2010

    Xbox 720 (Project Natal) VS PS3 Motion Sensor (PS4)

    See and decide for yourself what is more appealing..
    Demonstration videos: ;)

    Ps3 motion sensor:

    Xbox 720 (Project Natal)

    The Halo Plot

    Click the Read More>> button below to Unveil

    Halo Reach Run Down Analysis

    Halo: Reach is an upcoming first-person shooter for the Xbox360. It is part of the Halo series, and it is scheduled for release during 2010. Its world premiere was held on December 12, 2009 The game takes place in the year 2552, where humanity is locked in a war with the alien Covenent. Players control Noble 6, a member of an elite supersoldier squad, during a battle for the human world of Reach.

    Gameplay changes:
    In Halo 3, gameplay includes a newly incorporated equipment system; which allows players to deploy or use equipments for a variety of both offensive and defensive purposes. This system of single-use equipment is replaced in Reach by reusable and persistent armor abilities; these attributes remain with a player until they are replaced, much like a weapon. Among the abilities are a jetpack, active camouflage, sprint, and "armor lock", which makes the player nearly invincible in exchange for the loss of mobility. In addition to tweaks and changes to existing weapons from the Halo series, Reach features new weapons fulfilling various combat roles.

    Refer to the Halo Plot post for a run-through of the story.

    Saturday, April 3, 2010


    ZGameWrapUp's Most Anticipated Games of 2010!

     Mass Effect II
    Fight for the lost
    Status: Released!

    Mass Effect 2 is a better game in near every way. From the very first scene, you will be hooked. And the farther you dive into this epic action role-playing game, the better it gets. It fulfills the promise of its predecessor while continuing to push the boundaries of what we should expect in a video game.

     Halo Reach
    The Definition of Halo
    Status: Developing

    In Halo: Reach, players experience the fateful moments that forged the Halo legend. It's the story of Noble Team, a squad of heroic Spartan soldiers, and their final stand on planet Reach, humanity's last line of defense between the terrifying Covenant and Earth.

    Bioshock II
    Life is like a box of plasmids. You never know what you're gonna' get. 

    "Nicole Tanner: The first Bioshock was the greatest piece of storytelling I've ever seen in a game. Rapture was a dark, rich, well-developed world, and I can't wait to go back. "

    God of War III
     The Power of the Gods
    Status: Released

      After three years of development and three very long years of waiting, the end is finally upon us. God of War III marks the finale to Kratos' search for revenge and properly caps off a trilogy that ranks near the very top of the best action games ever list.

    Starcraft II
    Hell it's about damn time.
    Status: Beta Testing

    Designed to be the ultimate competitive real-time strategy game, StarCraft II features the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard's signature approach to game balance.

     Final Fantasy XIII
    The most beautiful Final Fantasy game yet is an imperfect but still impressive saga that will touch your heart.
    Status: Released

    A cocky self-proclaimed hero with a charming sneer and a heart of gold. A sultry, no-nonsense ally you can rely on for a sly quip and a warm hug. These characters sound like standard role-playing stereotypes, but to Final Fantasy XIII's credit, they transcend formula and wriggle into your heart.

    Yakuza 4

    Ryƫ ga Gotoku
    Status: Released in Japan
    Another entry in SEGA's Yakuza franchise, this fourth game in the franchise follows up Yakuza 3 in modern times but is said to feature some very unexpected elements that will divert the series into new territory and gameplay offerings.